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All Tags » Gadgets » Microsoft » Rants (RSS)
  • The Enterprise, The iPhone, and the Role of Silverlight

    With its recent announcement to support ActiveSync on the iPhone , Apple is clearly going after the enterprise user. The problem, as Colin puts it, is that the decisions that consumers make decisions on a radically different set of criteria than organizations . Lack of Exchange support was surely holding back enterprise adoption, so that move was both obvious and inevitable. The fact that they are also supporting remote wipe is a bigger deal than most might realize too - security is a major concern for large enterprises, and for a long time Blackberry was the de facto device in large part because of this. (Windows Mobiles devices weren't allowed at my last job until the Remote Wipe feature was enabled). Fundamentally, I think we're moving to a model where enterprises are going to demand a certain baseline for devices to play in their garden. Features like over-the-air Exchange connectivity, remote wipe, and support for .NET, Java, and Flash are quickly becoming non-negotiable. It...
  • A look at Apple and Microsoft strategies

    I've been thinking about some of the interesting strategic decisions that Microsoft has made lately. I already discussed their curious IP licensing strategy , and their choices with Zune and Windows Media Player have me similarly baffled. In many ways, these moves have been something I expect more from Apple than Microsoft. Apple has always been known for delivering closed systems, controlling the experience from end to end. Apple software runs on an Apple OS on Apple hardware. Conversely, Microsoft has thrived largely because it has recognized the value in delivering not just products, but platforms. Office and Windows are both successful not just because of what they do as a product, but because they leave room for third party developers. It is those developers, not just Microsoft itself, that really enable a true ecosystem. Even the Xbox 360 has been a platform, not just for the media content providers, but now for the independent game developers. Given their history, it should come...